309 words
2 minutes
[CS5446] Game Theory

Elements of a game#

  • Players (N): set of decision makers
  • Actions (AiA_i): possible actions for each player iNi \in N
    • A=A1×A2×...×ANA = A_1 \times A_2 \times ... \times A_N: combination of actions
  • Payoffs (ui(a)u_i(a)): reward for layer ii based on action aa
  • Information (IiI_i): what player ii knows about the game
  • Strategy (sis_i): plan of action for player ii based on its known information
  • Objective: to choose optimal strategy SiS_i^* that maximizes payodd, given strategy of others sis_{-i}. Si=argmaxsiui(si,si)S_i^* = argmax_{s_i} u_i(s_i, s_{-i})
  • Equilibrum (S1,S2,...,SNS_1^*, S_2^*, ..., S_N^*): stable outcome where no player can improve payoff by changing strategy

Type of game#

  • Non-cooperative vs. Cooperative
  • Simultaneous vs. Sequential
  • Perfect vs. Imperfect information
  • Single vs. Repeated game

Non-Cooperative game#

Game of pure competition#

  • players have opposing interests
  • involve 2 players
  • the sum of payoffs is a constant: u1(a)+u2(a)=cu_1(a) + u_2(a) = c
    • payoff sum of zero-sum game is 00

Game of pure coordination#

  • players have same interests
  • all players aim for the same outcomes
  • all players have the same playoffs: u1(a)=u2(a)u_1(a) = u_2(a)

Pure strategy game#

  • Players choose simultaneously, with immediate outcome

  • example: Prisoner’s dilemma Prisoner's dilemma

  • Solution: a strategy profile where each player adopts a rational strategy.

    • Pareto Optimal: No player can be made better off without making anotherplayer worse off
    • Nash Equilibrium: No player can improve their payoff by unilaterally changing their strategy: ui(si,si)ui(si,si)u_i(s_i^*, s_{-i}^*) \geq u_i(s_i, s_{-i}^*) for all ii and siSis_i \in S_i
      • every game has at least one Nash equilibrium prisoner_dilemma

Domination#

  • Dominant Strategy: strategy dominates all others if it always yoelds a better or equal outcome regardless of other playes’ strategies
  • Strongly dominant strategy: ui(si,si)>ui(si,si)u_i(s_i, s_{-i}) > u_i(s_i', s_{-i})
  • Weakly dominant strategy: ui(si,si)ui(si,si)u_i(s_i, s_{-i}) \geq u_i(s_i', s_{-i})

Mixed strategy game#

Probabilistic action selection with randomized policy

  • Example: game of chicken alt text

Zero-sum game#

  • Minimax Theorem
    • in a finite, two-player zero-sum game, the maximin value (the maximum of a player’s minimum payoffs) is equal to the minimax value (the minimum of the opponent’s maximum payoffs) 0 both players have optimal mixed strategies that ensure the same game value, regardless of the order of play
[CS5446] Game Theory
https://itsjeremyhsieh.github.io/posts/cs5446-9-game-theory/
Author
Jeremy H
Published at
2024-10-23